5/5/2023 0 Comments Snes9x crashing windows 10![]() Figure out why the Audio thread exits/hangs/stops emitting GUI.SoundSyncEvent on audio device changes, and make it not do thatĢ. ![]() On my system if I do this then plug or unplug headphones the audio goes away permanently, but the game does not freeze.ġ. This means there is a workaround if you are encountering the problem: Disable "Sync Sound" in the Sound menu before you begin playing. The wait is on the main thread so the GUI thread will be pausing for 1 full second every tick of the event loop. However it appears the audio thread has exited or otherwise is no longer emitting the event. The "Sync Sound" feature, if enabled, waits for 1 second for an event from the audio thread. ![]() I discovered the freeze is happening on this line. I built snes9x master myself and did some minimal debugging. ![]()
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